The first 3D dance history study material
The first ballet historical virtual reality content was completed in 2019. Developed by Hungarian researchers, VR puts the Hungarian aspects of romantic ballet into 3D space. The content can be viewed with the Unity game engine. The space and curriculum presenting the first Hungarian National Theater, which no longer exists today, and the first internationally renowned Hungarian ballerina can already be used as a 3D classroom in the MaxWhere.
MaxWhere is an operational system providing 3D classroom developed in Hungary. Using this tool learning and memory performance are proven to be more effective with information placed in 3D instead of the many pages opened in standard 2D.
In 2021, in a new international project, the MaxWhere ballet classroom (BalletWhere) will be tested with newly created Polish, Hungarian, Slovak and Macedonian ballet history curriculum in university and high school education. The educational testing project runs in cooperation with the consortium of Hungarian, Polish, Slovakian, Czech and Macedonian universities and art educational institutions.
Meet us at the GAUDEAMUS educational expo in Prague!
The whole project is supported by:
Visegrad Fund, Arts and Research partnership for research, construction EFOP-3.6.3-VEKOP-16-2017-00002, Hungarian Scientific Research Fund Grant K-111651, Virtual Reality Laboratory of the Faculty of Informatics of the University of Debrecen.
The project is co-financed by the Governments of Czechia, Hungary, Poland and Slovakia through Visegrad Grants from International Visegrad Fund. The mission of the fund is to advance ideas for sustainable regional cooperation in Central Europe.